![]() I usually recommend binding it to a key for super quick access. You can toggle it on/off there, or alternatively you can use the concommand "phys_buildmode" to toggle it on and off. To access Physgun Build Mode, just look in your Q menu Options tab. In fact, you'll find it useful even if you're like me and barely use the physgun for building.įed up with constantly having to right click to freeze things? Keep needing to bring out the nocollide tool just to place props? Always having to use servers with smaller angle snap settings? With this everything's automatic, and each player can set their own settings individually so everyone's happy. If you're a person who uses the physgun but also demands precision, you'll want this tool. New settings include auto-freeze/sleep, auto-nocollide, GMod 9 style rotation, snap to grid, and snap to angles. No more! Physgun Build Mode adds a whole host of settings to your physgun, and it'll change the way you build. "Since the beginnings of GMod people have had to deal with constantly having to use-shift, right click, right click, use-shift to place things. The Physgun model is very similar to that of the Gravity Gun. It is the predecessor to the Gravity Gun. It can be found in the playable Half-Life 2 Beta. Other then that I hope this helps everyone with building :D The Physgun, or Physics Gun, is a weapon cut from Half-Life 2, first seen at E3, 2003. I don't take any credit for this tool and if Wenli asks me to take it down I shall do so. The functions he was using were deprecated so alls I did was switch them to the new ones. ![]() I kept trying to use Wenli's Physgun build mode but couldn't get the options to work so I decided to look at it and find out what was wrong. You must subscribe to both for it to work. ![]()
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